Tuesday, April 23, 2019
Sad New Day, Go Away
...am I right? Oh, right. Why, do you ask? Well, first, here's the link to the cultural reference. And here's a Wikipedia link. Apparently, it's from an album called "One," as in he's only going to do one album. But it happens. And "In Living Color" does it in their Honeymooners parody, and it's a small part of eternity from now on. TV eternity, not film eternity. Film's a little better about preservation. Anyway, the thing I was sad about is the ultimate passing of "Tetris Battle." But, if the programmers are good, they should be able to translate all that ActionScript code to HTML5 in no time, right? Am I right? Ooh! And they should do that douche-y thing where you scroll a website down now, and there's, like... multiple levels to it! Like you're walking in a skyscraper through a glass covered bridge from one building to another. That kinda crap. In the meantime, I want to just save the levels for posterity, or posteriority, whichever comes first.
Friday, April 12, 2019
Atari Emulator -> Action!
For those of you old enough or Atari-ically inclined enough to recall, a company called OSS made a programming language called Action! All the speed of machine language, but without the portability. No messy line numbers of BASIC, what have you. You know, just because you wrote what you thought was a good game didn't mean you could just waltz right in to Antic! and expect them to like it, and immediately start selling it for $34.99.
And somewhere, somehow, as part of the Action! package, there came three games. One was called Amazing! (Mushca disc 108), a Pac-Man clone where you couldn't score more than 65,535 points, and you had land mines instead of power pills. Another was Rats' Revenge (Mushca disk 127),... a clone of the final level of Donkey Kong where you have to get all the rivets, except that instead you have to run over all the girders while avoiding your (not-so) fellow rats. The last one I remember was called "Gem" (Mushca disk 294) where you and up to four players total have to go into the Thunderdome, grab the gem, and return to your corner. As these Graphics 1 games go, it's pretty good! It certainly influenced my own Graphics 1 game-thinking a little bit. There was one last one: a Defender-clone, but I never discovered that one, so screw it. Maybe these were on an accompanying 5.25" disk or something. Must've been it. I didn't have an Atari modem back then, alas. I could've really did some damage with that thing, lemme tell you!
And somewhere, somehow, as part of the Action! package, there came three games. One was called Amazing! (Mushca disc 108), a Pac-Man clone where you couldn't score more than 65,535 points, and you had land mines instead of power pills. Another was Rats' Revenge (Mushca disk 127),... a clone of the final level of Donkey Kong where you have to get all the rivets, except that instead you have to run over all the girders while avoiding your (not-so) fellow rats. The last one I remember was called "Gem" (Mushca disk 294) where you and up to four players total have to go into the Thunderdome, grab the gem, and return to your corner. As these Graphics 1 games go, it's pretty good! It certainly influenced my own Graphics 1 game-thinking a little bit. There was one last one: a Defender-clone, but I never discovered that one, so screw it. Maybe these were on an accompanying 5.25" disk or something. Must've been it. I didn't have an Atari modem back then, alas. I could've really did some damage with that thing, lemme tell you!
Atari Emulator -> Tigris
...what, no Euphrates? Tee hee hee. Well, sometimes one tires of the world of the infinite game now. I mean, who would've thought I'd be playing Candy Crush for the rest of my life? Every once in a while, there's a slight pocket of resistance, and of course the failed game show. Was it on CBS? And so, I felt like playing one of those 3D Tetris clones. (Note to self: "Drop it" on Mushca Disk 111) But before I could to get to the Atari emulator one, I happened upon this one on Mushca Disk 107 called Tigris. Addictive game play, as they say. But I suppose most game play is. "Fortnite" is the current reigning champion. I mean, when world health organizations are calling for a stop to the video game-induced madness, you know they're on to something.
And so, this Tetris clone the Germany-based mortals have decided to call "Tigris" is much like the original Tetris, with a few tweaks. Most notably, the German, first of all. I guess the German for "next" is "Vorschau." You'll find you'll be relying quite a bit on what the next piece is. Second, you have the usual seven Tetriminos, but they've expanded the piece set a bit! Unfortunately, you get a lot of 'Q's and 'X's in the mix. Sure, there's the occasional two- and three-square Tetriminos, but there's a few five- and six-square ones as well. You might call those Tigris-minos. You don't get the full set, I'm afraid, but just enough to make the game last a lot less than forever. I acutally just scored about 4000 points in my most recent outing, but I think that was mainly out of the luck of the draw. Even love the music; two notes of impending dread. Very German, indeed.
And so, this Tetris clone the Germany-based mortals have decided to call "Tigris" is much like the original Tetris, with a few tweaks. Most notably, the German, first of all. I guess the German for "next" is "Vorschau." You'll find you'll be relying quite a bit on what the next piece is. Second, you have the usual seven Tetriminos, but they've expanded the piece set a bit! Unfortunately, you get a lot of 'Q's and 'X's in the mix. Sure, there's the occasional two- and three-square Tetriminos, but there's a few five- and six-square ones as well. You might call those Tigris-minos. You don't get the full set, I'm afraid, but just enough to make the game last a lot less than forever. I acutally just scored about 4000 points in my most recent outing, but I think that was mainly out of the luck of the draw. Even love the music; two notes of impending dread. Very German, indeed.
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