Got through this one faster than I thought! The programmer's influences are a little clearer here: the dirt of Boulder Dash (same font, too!), the big empty spaces of Tutankham's Level Two, second half... the creepy-crawlies of Shamus. This game forces me to use my limited patience to outwit the easily-outwittable enemies. Their strength? Brute force and superior numbers. As in life, what chance does one player have against it?
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