Monday, November 21, 2011
Atari Emulator -> Caterpiggle
Hey kids! How about Pac-Man, but the dots move? Yeah, the dots are in some sort of "caterpillar" type formation. Also, there's three bad guys chasing you, and they kill you only about half of the time. I guess the way it works is: once they escape their individual "ghost box"es, you can kill them the first go-round. After that, they kill you right back! I stopped at about level 15 or so. Well, it gets too loud and too sluggish. Worse than ms. Pac-Man, frankly. That's the trouble with female avatars: they get bloated much faster than the male ones, apparently. I know, I know, it's the way they're programmed. Fuhgeddaboutit...
Atari Emulator -> Bruce Lee
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Now, you might not know it from my score, or even my number of "falls", but there's this little trick. If both the ninja and the sumo guy are standing together, and you fall on top of them both... you get extra points for that! Well, you know gamers. They'll do anything for an unfair advantage. That's what was good about Ultima IV: that game at least tried to get people to act properly. Unfortunately I was never able to figure it out, and now in the emulator it doesn't work. The lowliest orc is somehow impossible to kill. I gotta stop listening to this George Carlin thing. He talks about Mallomars, and now I want to buy some. Shame on me.
Friday, November 18, 2011
Atari Emulator -> K-Razy Shootout
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Anyway, enough of these so-called "modern" games. Let's put another footstep into the past. I'm back to "Spiele 36" which features Activision's upgrade of Enduro called The Great American Road Race... something like that. Well, I do need my racing game fix. Fuel, cops, crashes... it's got it all. Enduro with a few more bells and whistles.
And then, of course, the game of the week. I might have blogged about this one before, but it's worth blogging about again. A more structured version of Berzerk called K-Razy Shootout, and there's something faintly Christian about it. Well, for starters, you get punished if you leave a level early, which also includes not waiting for the last robot to completely explode. And then, you have to do the whole level all over again and NOT SCORE ANY POINTS for it!!! Smacks of Sunday school, somehow. At one point, I distinctly remember taking advantage of the Atari emulator, and saving my position in K-Razy Shootout. All the way up to level 7, when things thankfully slow down again! But I do have some faint, fond memories of actually getting to level 6 on my Atari 1200 XL, and freaking out at the extreme speed of those damn robots! Love that game. I think I might have to rebuild my collection of saved states. Don't know what I did with the previous ones.
Sunday - GEEZ! FINALLY!!!! Finally beat level 7... I'm sorry, I mean "Sector 7." Finally entered Sector 8. Somehow, Sector 8's worse. The robots aren't as fast, but they shoot as fast. And frankly, I'm totally lost when it comes to dodging crossfire. I guess I wouldn't make a good infantry in war. I'd run right into a bullet, for God's sake! Ever do that when you're playing? Oh, I forgot to mention that K-Razy Shootout's probably the only machine language game in Graphics 5 mode. Crockford's Galahad and the Holy Grail is in Graphics 3... that's all I can think of off the top. Most use redefined characters of one stripe or another, generally.
In general, Sector 7 of K-razy Shootout is not a good game to play at 1:30 in the morning. It gets one too amped up. How are you supposed to sleep after that? Egg-xactly.
Damn. Waiting on Words with Friends again... this'll take forever, damn it!
Saturday, November 12, 2011
Atari Emulator -> Kissin' Kousins
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Thursday, November 10, 2011
Atari Emulator -> Star Raiders II
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Atari Emulator -> Seafox
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Wednesday, November 9, 2011
Thursday, November 3, 2011
Atari Emulator -> more like Dinky Don't!
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Just double-checked. Dinky-Do is indeed hyphenated.
Wednesday, November 2, 2011
Atari Emulator -> Monster Maze
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Tuesday, November 1, 2011
Atari Emulator -> Smasher
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