
Anyway, gotta do my usual... The enemy blimps. The flying rocks. The bladders. The switches. The bladder-switches. The keys, the T.N.T., the extra lives. The seemingly endless modular mazes, the big explosions, the descending levels, and the magic that is... ZEPPELIN. Silly me, I originally stopped at Level 5. It was an interesting experience flying blind, so to speak. ...probably not going to find level maps on the web. Oh well. Besides! You score more points when you roam around, totally lost. Man, did I get lost on Level 1, the last level. I had to go from one end of the maze to the complete other end of the maze... a long way, my friends. There's four levels of difficulty, as with Shamus, but unlike Shamus, they're actually half-ass playable in Zeppelin! I figure if I've got enough extra lives, maybe I could actually do Advanced or Expert... or maybe I need to get on with my life. I gotta bross and flush. anyway... floss and brush. 2 in the morning, man! Plus, I'm keeping our guest awake...
6-7-2020 - Busy day today! But urine luck, because I've just re-discovered some ancient maps that might help you in your quest to beat this one the Mortals call Zeppelin. The symbol that looks like... you know, one of those things they use in cartoons to blow up TNT with: a box with a big lever you push down upon. That's the end of the maze.
No comments:
Post a Comment